Anyone who plays SSM knows as well as I do that the wolf class is very overpowered: 1) Wolf movement is way too quick - The wolf can fly around faster (and is more elusive) than a chicken for cryin out loud. This makes it nearly impossible to attack the wolf, unless the wolf is charging you. 2) Wolf attack damage is insanely overpowered. One cub strike + one mele attack deals over half the hearts of the average kit. I don't need to explain why that is overpowered. So please, can the wolf class get debuffed? Many people may not know this, but the zombie class has a very useless smash. The smash simply spawns zombies around the map, which deal little to no damage and are very easy to avoid. So, the only good thing about the smash is that it restores the user's hearts back to 10. Other smash crystals, such as the enderman for instance, allow the user to get 2 - 3 kills. Please upgrade the zombie smash. These are just my opinions on what should change in future SSM updates.