The message below is my personal opinion on the update and you can feel free to disagree with it. The new update brought many new things to Block Hunt and to be honest I do not like most of them. The most obvious change is the new hunter kit. I have tried using the kit and have found that it basically does nothing. The stream of particles hit the hunter and they kept shooting, so the 'taser' hunter should be removed or modified. It is also a slow-moving stream, so if this was an attempt to counterbalance the shocking hider kit it utterly failed. The next update is harder to notice until you see it used in game. Instant hider now has a 'sub' ability called smoke bomb. This makes the hider invisible for about 2-4 seconds and will blind the hunter. This needs to be removed. If a hunter is chasing a hider(that is a block using instant hider) if they turn a corner or run into a room they already have the ability to become solid and hidden instantly, where they would be very hard to find(assuming the hunter is not using esp or hitboxes). This makes the 'smoke bomb' just a tool to virtually just annoy hunters. The next update is /kill. I like this update. While I am discouraged that they could not fix the glitches where you get stuck on certain blocks(dirt, anvils, lilypads) the /kill ability allows you(as a hunter) to make yourself return to spawn if you are to get stuck. The only reason I would have a problem with this if it was to affect the number of deaths you have in the game. Otherwise,/kill is a great update to BH. Also, it used to be that if you were the only hider left and you died, you would get the win and the players that started off as hunters also got a hunter win. However, with the new update, this no longer occurs, only the original hunters get the win and are displayed on the podium. I am fine with all the hunters getting the win and being displayed as winners but the last hider should get the win(in their stats at least) as well, because not only are you competing against the hunters but inevitably the other hiders, because the longer you survive as a hider the more rewards(gems, xp, shards) you get after the game is finished. This part of the update needs to be removed. This will be the final complaint unless I find something else. Swapper, Instant, and Infestor hiders all got leather boots protection. I know that most kits already had these but the only enchantment I have a problem with is feather falling. If you are running and you take the chance of jumping from a high place and you do not survive, you had it coming. However, with feather falling three if you jump and survive and the hunter that is chasing does not that is a completely unfair advantage(unless you know how to use leap properly while falling) to the hider. If you were able to read through this congrats, this is the end. Reply with your own opinions about the update or any questions, comments and/or concerns about the post above. Thanks for taking the time to read this and I'll catch you on the flip side.