While grinding champs achievements on my various alts I noticed something odd about some of the achievements. Ignoring "Champion" and the three CTF specific achievements, every other achievement matches up to one of the classes, Assassination for assassin, Mass Electrocution for mage, The Longest Shot for ranger, and Earthquake for brute. The only kit missing from this list for some reason is knight, and I feel like adding a new knight-based achievement would make sense for Champions. For starters, this would lead to one class based achievement for each class, allowing for knight players to have an achievement of their own. Since the removal of TDM and it's achievement(s), there's been an open spot for an achievement as well, with a 9th achievement allowing for a full row of centered achievements. My idea for the achievement itself is below. Last Second Block an attack that would have killed you with Riposte, then kill your opponent. Reward: 1000 Gems I feel like Riposte is the best skill to base an achievement around due to it being the only knight skill that requires much skill to use. Getting the achievement would go as follows: Player A is attempting to get Last Second, and is fighting Player B. When Player A is about to die, they block an attack from Player B, and then kill Player B. In order to make this achievement harder, I feel like the kill required for it must be on the person you deflected the attack from and they have to have been killed by the parry. This would make getting this achievement a matter of delicate timing, as both you and your opponent would have to be one hit away before you block and attack.