Hello everyone, Today I'm bringing an issue into light that not many have realized exists and it has to do with Mixed Arcade, more specifically, MIN servers. I know many of you out there that play Mixed Arcade will either be in full agreement with me or absolutely appalled by what I have to say, which is completely okay because you're entitled to your opinions, I'm just here to shed light toward my viewpoints on the current state of Mixed Arcade. Background If you don't already know, MIN servers were added back in July 2019: This was a great day for Mixed Arcade players. Games that weren't getting lobbies for months were finally able to be played, with only a few issues like repeat games in the random rotation occurring and some bugs in the recently-brought-back games like Tug of Wool, which was quickly removed, and Squid Shooter, which to this day has not appeared in the arcade rotation. Many people complained about the repeat games in the rotation, so on December 7th, 2019, there became a programmed rotation: Essentially, alphabetical order. Things went well for a few months, until recently, maybe the past 3-4 months, people realized, "Hey, I could grind wins in a game by hopping lobbies!" and so it began. All day long, there was someone out there grinding wins for a game you like to play, and for someone like me, who likes to just play through a rotation, can't enjoy it because there's too much hopping in and out of players grinding wins in a specific game. The main fuel to this is roles in the Level 100 Discord. Here, I'll show you mine: You can see how this might be an issue. People are playing games just to get more roles to flex on people, not necessarily because they enjoy them. The Problem If you're thinking, "Jake, quit crying because you can't beat these people and man up!" Well, that's not the issue here because I can still win games. And I'm going to make a disclaimer here: Yes, I also hop lobbies because that's really the only way to get wins these days, and I'm hoping to provide a solution beneficial to all later in the thread. The main issue is that I, and many others, can't play through a rotation without someone sniping a game and making it - well, not fun. I always cherish competition in games but it gets to the point where there are pubstomp parties and half the lobby comprised of sweats trying to grab the win. At this point, it isn't even a "Mixed Arcade", it's just win grinding fodder. The main games that have this issue are Bacon Brawl, Gladiators, Bomb Lobbers, One in the Quiver, and Runner; namely the ones that once had quite a few active lobbies but very rarely get them today. The rest of the games usually die off with players not wanting to play them and just leaving to go find another lobby with the game they want to grind. You can see where issues arise with this, as now you have lobbies dying off at games where sweats don't feel are important enough to grind, or just too tedious. All games should be played without a doubt and with today's condition of arcade, it just isn't happening. Additionally, no one uses the proper queuing system to get in the games, they just memorize the rotation, view games in progress, and join the game that's before the game they want to grind, which means it's a wasted opportunity to have a proper one for the game. The Solution The solution to this is pretty tough, considering you still want to please both parties, the ones who want to see a variety of games and stay in one lobby and those who want to grind wins in a specific game. I'm going to offer two different solutions and I want to see how you accept it, but feel free to suggest your own solution. Solution #1: Two types of arcade lobbies, with one rotating team games and one rotating solo games, both having an algorithm to make it feel random, but isn't entirely random as repeats wouldn't occur. So in one type of lobby you'd have: Bomb Lobbers Micro Battle Super Paintball Sheep Quest Turf Wars Wither Assault And in the other you'd have: Bacon Brawl Death Tag Dragon Escape Dragons Evolution Gladiators Milk the Cow Monster Maze One in the Quiver Runner Snake Sneaky Assassins Super Spleef You could execute this two ways. One way would be to have odd-numbered MIN servers rotate the team games, and even-numbered MIN servers rotate the solo games, so experienced players would know to stay in certain-numbered lobbies to get solo or team wins, and newer players wouldn't see a big difference as they mostly leave after they die and will queue regularly. Another way it to have two separate server types for each type of rotation, but I feel like that would just inadvertently split the playerbase up to where there are only 1-2 lobbies up for each type at times, and maybe even zero. Solution #2 (my preferred solution): Make the rotation have an algorithm to make it feel random, but isn't random, so you don't have repeats and it can't be predicted (i.e. picks a random game that hasn't been played in the past 8 games). The randomness is what makes Mixed Arcade fun in my opinion, and it should return for the sake of making Mixed Arcade "mixed" again and only bringing in people that enjoy the rotation of games, rather than people grinding out one game and hopping lobbies. Solution to the queuing system: Allow players to view if a game lobby is open/recruiting with a certain indicator, just like the old queue system. There's no point to not add it as we'll just find the lobbies anyway and it makes it easier on us joining games. Left clicking Mixed Arcade would still put you through Butch, though. Closing This may not seem like a huge issue, but it's really disrupted Arcade over the past few months and I want it to stop. I want to go back to when Mixed Arcade was random (or at least to where it feels random, when I could relax and enjoy some short, fun minigames. I hope you can understand my viewpoint on this, and as always, have a great day. ~~Jake DISCLAIMER: This thread is NOT to call out people that grind wins in this fashion, it's the only way they can grind wins and I don't blame them, but with many people doing this, it ruins the state of Mixed Arcade.