Was just thinking about how skywars has a leveling system in which you play a certain kit and through playing numerous games and winning, you gain experience and level the kit up to a maximum of level 100, for example in skywars, Ice kit as you level it, progressively lowers its cooldown and increases its uptime. I just want to suggest that they bring that same leveling system to the SG kits as it would 1. Bring an incentive to play with a variety of kits 2. It would make certain kits become better (ex: leveling warlock -> reduces cooldown significantly at max level), (increase dmg to certain abilities or add a passive to kits without ones at max level), (Beastmaster at max rank gives you a cub wolf alongside the main one that acts the same way) Just some examples. I feel like this would be a great improvement to the game as a whole and would encourage a wide usage of kits and attract more players. Thanks for reading!