Abilities: Iron Sword - Quicksand: Has up to two uses with each one having a timer for 15 seconds. Husk lays a quicksand trap around him. When an opponent walks over it, it traps them in the quicksand for 2 seconds and slows them down after they are trapped for 5 seconds. (Slowness effect is slightly greather than a potion III slowness effect but lesser than the Wolf's "Cub Tackle" ) Iron Axe - Dust Wind: Husk send out a wave of sand diagonally upwards that send the opponent flying. Ability has 8 seconds to recharge. (Double clicking will turn it into Quicksand) Passive - Heat Wave: Standing in Quicksand will boost his speed and strength for 4 seconds. Super - Sand Dune: The entire ground is turned into Quicksand and everyone gets continuously hurt for about 3 hearts for 7 seconds.