Here's a list of kits in SSM that need to be buffed or nerfed. Squid Nerf: Super squid shouldn't make you invincible because squids can easily combo you and avoid abilities making it hard to kill. Squids can easily use this to their advantage by attacking a player, and when he uses his second ability, and can completely take no damage from it and continue comboing until dead. Creeper Nerf: Creeper is broken with its fast Regan and lighting shield. All a creeper has to do when he's low is run and will heal back to full health in under 30 seconds. Lower the regan to 2.5 and lighting shield so it doesnt last as long. This makes melee kits impossible to fight a creeper. Snowman Buff: Snowman is a garbage kit. Make it so snowballs actually do damage, and to prevent spam, add a cooldown and get rid of the experience bar. The snowballs can be like a shotgun. Ice bridge needs to have a way to deal damage, maybe weakness if a player stands on it. Zombie Nerf: Arrows deal too much damage like holy crap 2 hits kill me. Arrow Velocity and damage should be lowered. Spew Bile should be buffed cus its pretty useless but the arrows need a nerf especaly people with good aim can kill you in 5 seconds or less. Cow Buff: Lower Primary attack cooldown. It takes forever for it to charge back again that its considered a low tier kit now. Change it so cows and actually combo people and not have to run waiting for it to charge. Pig Buff: Bouncy Bacon uses too much energy where you can only use like 5 before you run out of energy, sure pigman form makes it better, but your praticly dead at that point. Make Bouncy Bacon use less energy and pigman should have a bit more armor so it doenst die in 2 hits. Smash Nerfs: Enderman Nerf: Dragon lasts too long and can easily win 1v1s Witch Nerf: Does too much damage and knockback Zombie Buff: Make the zombies give you extra hearts if they hit a player Skeletal Horse Nerf: I dont even need to explain for this one. Pig Buff: Players can easily run away from it and is useless give at least speed 4 Blaze Nerf: Lasts too long and no chance of surviving it Chicken Buff: Change it to infinite missiles not eggs its so useless Smash Changes: -Fix bug where having 2 smashes don't work. -Make it so when you use a smash, your health doesn't refill so it doesn't become broken -Make the smash crystal appear randomly instead of the dramatic spawn so noobs can have a chance of actually getting it. Game Changes: -Fix glitch where your kits mix after using a smash and the game ending -Replace teams with 1v1 mods because teams are dumb and 1v1s is what everyone wants -Ability to vote for smash crystal -Add a tutorial for new players -Replace auto end with players hunger getting drained faster New Gamemode! This will be a different mode for SSM. instead of you having lives, you will have a percentage like in the real game. The percentage will be over the player's head, and the higher it is, the more knockback you take. In this mode, everyone only has 2 lives to prevent it from being too long. If your percentage gets to 500%, you'll be killed instantly to prevent exploiters. Big maps can only be used in this mode because knockback will send you pretty far like in the original. This is where new kits should be added to add more variety to the game. SSM deserves to have its own server its Mineplex's best game. Which means they should actually update it its been many years.