Here is an experimental idea I would want to probably try adding if the community would like it. When an SG game starts, everything will happen as it is, where everyone is picking up the chests in the center of the map, and then will run away. Let's say that when the speed effect runs out for everyone, everyone will get a certain amount of steak to use for hunger purposes. I think that hunger is something that doesn't affect the gameplay nor does give an advantage over others, so I think people should be given food after speed is off for all people. I am not sure what to do about food that is spawned in chests, but I think those could stay. Many people do have troubles though finding food during the first few minutes of SG, and people hate it when they instantly lose hunger with good items. This might be a wacky change, but I think this won't affect the SG community a lot if implemented. I think this could be more of a satisfying change for everyone in the long run. I am not completely sure of the amount of steak to add yet, but I originally though of 12 pieces. Then I decided to switch it to 6, but I am not sure. Edit: After looking at other threads and responses, I decided to change it to a couple pieces of steak. Feel free to criticize my idea if this might completely change the style of SG. I personally think it won't, but can't wait to see what people have to say about this idea.