Hello everyone, today I will bring forth a proposed change to the Shredder Kit. These kit change ideas originated from the Game Insights discord, originally coming from Dylan / Cysk, with several other members contributing their ideas in too. In short, we believe that Shredder Kit in its current state does not feel like it is able to be used in Turf Wars very well, as the game is simply too fast paced for the kit's support role compared to the two other more offensive kits. Personally, I've always seen Turf Wars as being too fast paced of a game to warrant the ability to have players use support kits rather than kits that directly contribute to the end goal, which is getting more kills than the enemy. With some discussion, we were able to bring a 'revamp' to this kit, which will allow it to be able to have a more direct contribution to the game objective while still retaining previous abilities that allow it to be more of a support role than the other kits. These changes will allow Shredder to be a more viable kit for gameplay, where players will be more inclined to use it. Please keep in mind that all of the numbers used below are subject to change, nothing is set in stone. These are just what we thought would balance out the kit well. Changes: Removed the barrage ability, only shoots one arrow per shot. Longer reload time (5-6 seconds) Wherever the arrow lands, the wool within a radius of the block will be destroyed instantly. Radius increases as the bow power increases (1 block radius, 2 block radius, then 3 block radius) Players are able to receive damage if the wool next to them breaks, where they would be in the radius (3 hearts possibly) That pretty much sums it up, if you have any criticisms or ideas regarding this kit revamp, please make a reply. All and any feedback is greatly appreciated. Edit - With the rework, the kit will probably need a new name, please leave name ideas too!