Cake Wars is dying. Despite it being Mineplex's most popular gamemode, it has seen a sharp decline in players in the recent months. During peak times, a few months ago, it would see a consistent 400+ players, and now it has dropped to 300+ and sometimes 200+ on some days. Some might attribute this to a lack of updates, but Cake Wars has had one of the most recent updates. I believe the decline of players has been because of the increasing numbers of parties appearing. These parties have easily been able to win consecutive games (only losing their winstreaks because of hackers), preying on the other 12 players on the game that are clearly not on the same skill level. And even if they were, they could not fully rely on their teammates to win. The only way I have seen players not on parties win are due to getting on the same team as a hacker, or the party leaving because they are on a group of 3, and their 4th is on a different team. Let's see a typical example of how a Cake Wars game plays out: Who do you think is going to win? 2 Minutes Later: Conclusion: 4 Players had a very enjoyable 2 minutes. 12 players didn't have a very enjoyable 2 minutes. Now for the 75% of games, those 12 players will play, they will have the same experience. Eventually these players will leave to other games, where they can't experience these boring games Now some of these players on these parties may say: One of the best ways to get better is by simply practicing and building up on vital skills like bridging or pvp. This is nearly impossible to do in a regular game due to a party immediately rushing your cake, not giving you a chance to bridge nor give you proper PVP practice. Now if they are suggesting for every newcomer to Cake Wars to practice on getting better either on MPS (Mineplex Player Server) or other Mineplex competitors, that would mean 75% of the players would be lost of the already diminishing playerbase. First, it is extremely difficult to join a party if you are a newcomer to Cake Wars. Most parties have set requirements like "Level 90+" or "500 wins", barring any other players from joining. Even if they sometimes don't say, obviously these parties won't accept any players that are new to Cake Wars or Mineplex in general. Second of all, this is expands the problem. Even if they manage to get on a party, this just switches another player to giving other players boring experiences. It is not fun to be in a game with a party on the other team. This is probably due to being immediately rushed before you can get endstone, practically getting 4 v 1ed, killed, with your cake eaten, and then running around for an additional 2 minutes before being shot into the void. The only way I see this being enjoyable is by rushing a party immediately and eating their cake, which I doubt many newcomers can do. Since the game becomes boring, newcomers leave to less competitive gamemodes. For example, Speed-builders is coming close behind Cake Wars in popularity. Probably due to the fact that parties can not ruin the game, and you have the chance to improve. In addition, if a game starts out with 13 players, the party of 4 will be put on a team, while the rest of the players have 3. Adding to the fact that they will most likely be more coordinated, perhaps in a discord call, they will also have another extra player compared to the rest of the teams that are not partied. With the above being said, I see 3 solutions to help revive Cake Wars: The first is implementing a Cake Wars Solos gamemode. This idea has been asked many times before, the main reason being that there is no parties in this gamemode, giving everybody an equal chance at winning and having a fun time. However, some players oppose this idea. Some reasons being: "It will split the playercount". Now this will be true, but it won't split the playercount anymore than people already leaving to other gamemodes. Either way, Cake Wars duos and Standard will practically have the same player amounts. With that being said, I believe this should be implemented if Mineplex can reach a consistent 5k players, as to make sure it doesn't split the playercount too much. This might be happening soon, due to the number of upcoming updates, more of which can be read here. "Cake Wars isn't mean to be a solos gamemode". Now it might be hard to play a Cake Wars game solo, with having to balance defense and offense, but on Mineplex competitor servers, it seems to be a popular gamemode. With having over a third of its standard gamemode's playerbase. The second is creating a more ranked queueing system. I have previously posted a thread which can be found here, but due to an enormous amount of confusion, I will be elaborating here. The basic idea here is that every player has a certain number of gems earned in Cake Wars, and that this number would be used for calculating how games should be placed together. The queueing system will be using the following rules: Parties will always be kept together. The total number of "points" on each team should be within 50k of each other. The number of "points" calculated is the sum of the number of gems each person on a team has earned. Some points that the people on the opposition of this idea are: "People can bypass this by using alternate accounts". I doubt many higher level players will utilize alternate accounts to bypass this system, due to them buying Eternal and Immortal on their mains. In fact, why don't they use alternate accounts now? Even if they use alternate accounts, soon those accounts will level up and soon they will be placed with players with similar skill levels. "Many higher-level players will quit". This is already the case with most of the newcomers, which constitute probably about 75% of the Cake Wars playerbase. With time, almost all of these players will either a) leave to different gamemodes or b) join a party. I would rather see the top 5% of players quit than the bottom 80%. Even if they got bored with Cake Wars, they could always move to other gamemodes. The last point is linking the Cake Wars guide to the start menu. There is a guide for Cake Wars made by the Game Insights subteam on the forums, that is really detailed and helpful. The problem is, that I don't believe many newcomers have actually seen the guide. Linking it to the tips menu at the start of the game can be beneficial to people who want to learn some strategies on how to win. Hopefully if Cake Wars gets more balanced, this can be implemented in other gamemodes, where this sort of revision can be beneficial other players.