A recurring issue that I have noticed when playing in a party of 2 or more people is the inability to join game lobbies. I believe this issue stems from "rank priority" queuing, where players with ranks will get accepted into a game lobby faster than that of players with no ranks. While this is a good feature and benefit of purchasing a rank, I have found that once the priority ranks get moved into a lobby that rank-less players were queuing for, the rank-less players then get removed from the queue altogether. This issue is then made worse by the fact that once being kicked from the queue, when rejoining, you are continuously removed from queue over and over again each time the lobby you are queuing for is filled. This bug makes it impossible for the party to join a lobby without disbanding and having an individual join a lobby alone and the party then following behind. Furthermore, often when leaving a game with the usual: /leave command the same issue becomes apparent when trying to queue and rejoin a lobby of the same game. I have only tested this with the Super Smash Mobs minigame which only requires a lobby of either 4 or 6 and I don't know if this issue is apparent in larger lobby games such as: Cakewars. Nonetheless, it is an irritating bug that I feel needs more attention and needs to be fixed as it can affect players wanting to use the party feature.