The problem: The machine gun (mg) has some issues. Because of the knockback it gives and because of its fire rate, if someone hits their shots, there isnt a way to heal. The water bomb won't heal you because you are in the air from repetitive knockback. This needs to be modified because it can make it impossible to heal and also aim back at whoever is using the mg. My other problem with the mg is the "overheat" function. It dosnt do anything because of how long it takes to forcd you to stop shooting, which makes the mg just a spam gun that can stop you from healing or shooting back. The gun carries people that can't play and it is very annoying for good players because with a little luck the person using mg can kill you and you can't do anything about it. What to do about it: If the cool down was changed to after 8 shots the gun won't shoot for 2 seconds, it would make the gun much better, and also if you change the knockback to 50%. Then it would take a little more skill, wouldn't be as spammable, and wouldn't make it so you can heal.