Hello, I've just looked at the Mineplex Bedrock proposals for the updates in the future, and by the looks of it, there will be more hiding in Turf Wars if some of these changes go through. Throughout my time play Turf Wars, my friends and I consistently face one major issue: People sitting in their bases in order to prevent the winning team from actually winning. Statements such as "I'd rather tie than lose" are often their motivation into hiding behind walls that we cannot break. This makes the game less enjoyable, as we all our efforts become meaningless. In order to try and combat this, we would kill the enemy team right as they spawn in, so they are not given the chance to hide inside their bases. Now, with the new potential update, the enemy team can spawn and have invincibility for four seconds, giving them enough time to hide behind the walls and tie with us. Not only this, but infiltrators that have the ability to enter the enemy's base will now take damage in the enemy base, which combats the purpose of getting rid of the people who hide and refuse to come out in Turf Wars. I don't believe the staff of Mineplex bedrock understands how important it is that these changes do not go through, because if they do, then there will be little to no chance of winning against the people who just hide in order to tie with the winning team.