EDIT: Why tf is this called "Hinger" games I can't spell leave me alone. Disclaimer: This is mainly a bedrock post, and I main bedrock. Most of these changes listed here could also be added to the java server as well. Also I may or may not have already made a post trying to bring this back, I’m too lazy to find the link. Here I go more into my vision of survival games. Survival Games Recently (few months ago), this game “Survival Games” aka “The Hunger Games” was removed from the server. It was removed for the following: Very laggy Lack of players Also very, VERY buggy Weird and unbalanced kits Weird death match However, this game was removed before our new and pog dev arrived. Gyro has produced extremely good updates recently (cough cough, I loved the Skywars revamp thanks for that) and I believe this game could make a comeback, what we could add, and what we could do better. Since SG is basically Skywars on da ground with unbreakable blocks, this game wouldn’t be to hard to come back. I also believe this is a important game to Mineplex. In fact, it was the game that made Mineplex popular on java years ago. I would definitely want to add this back to the bedrock edition server. KITS Probably one of the biggest (Both on java and bedrock) problem with this game are the kits. A whole bunch of them were useless, others are just super overpowered. My solution? Simular to Skywars, remove kits completely. Skywars (on java) made some of the Kit items items in chests, such as a single ice bridge, or a iron magnet, etc. We should do something similar to this in survival games. However, I do believe this game could still have kits. Kits that maybe give you an effect when you kill. Maybe a Warrior kit where you gain speed 1 for 5-10 seconds on a kill, or a Healer kit where you gain regeneration 1 for a few seconds after a kill, and so on. Although these aren’t as exciting, they make the game (in my opinion) more fair and balanced. EDIT: or literally just fix the kits by nerfing and buffing LOOT TABLES My idea for the loot tables would be stuff similar to Skywars. Skywars consists of chain, iron, and diamond. My thinking, however, would be to make the loot tables a bit weaker to Skywars. Maybe leather, gold, chain, and rare iron armor. In addition, diamonds to craft diamond swords and armor around the map. Food and crafting materials (Sticks, flint, string, gold, iron, diamonds, etc.) would be common among the SG map. We would also add pearls and snowballs/eggs into the mix. In addition to my kit idea, we should add kit items (a throwable axe here and there) in chests instead of a single chests. CHESTS Similar to the Hive, we could have chests (Some better than others) with loot, such as tier 1, 2, and 3 chests. Tier 1 holds common crafting materials, wooden or gold tools, leather and gold armor, some food. Tier 2 would hold stuff like chain, stone, better food, snowballs, throwable tnt. Tier 3 would hold iron armor/weapons, diamonds, etc. MAPS For maps, I believe our current ones are fine. They are fun, aren’t too confusing, and look nice. There is a feature (I’m not completely sure if this was here at first or not) that would I would like to add. This would be the ability to brake *certain* blocks. These blocks would be blocks like leaves, flowers, tall grass, etc. DEATH MATCH Death match was a little, I would say strange and confusing. You couldn’t really see the border on SG on bedrock. I would also like to see a border more like CubeCraft, where the border closes in on you instead of you having spawning into a arena. However, if this is to hard to program, I’m gonna list both my ideas (Moving border and death match arena). Moving border: We would start with 3 minutes to go and loot chests. After the first border, the border would continue to close in maybe every 2 minutes, closing off chests and forcing players towards middle. I also think the border, instead of bouncing you, should poison you (or wither) and will kill you if you don’t get out of it. Death Match Arena: Once 4 or so players are remaining, players would have 1 more minute in the map. Once that timer is up, all players are teleported to an arena and must fight till the death. The map should be a platform over lava (Maybe blocks could be breakable and you could spleen as well idk) and would shrink over time, until 1 player remains. THE END I would love to see this game back. It was fun and I didn’t really get to play it much. In fact, this game was removed the day right after I bought my first kit in this game (F for my 6000 gems wasted).