Heyyo everyone~ I wouldn't consider myself an avid Master Builder player; however, I do play a lot with friends and when I want to relax and build. There has always been one thing that has pushed me away from playing consistently, and that’s the lack of a voting system within the game. There have been several discussions in the past which have brought up the topic of voting within Master Builders, and I wish to further elaborate on ideas addressed in those threads as well as add why I think it would be beneficial for Master Builders. One of such threads was created by @ChrissyTheFish but, after much discussion, the idea was eventually denied by Game Insights. Hey everybody! So I've recently gotten into Master Builders. But one thing that I think could really improve the game is if we implemented a voting system to vote for the theme. You may be thinking that this is "ripping off" other servers, but I think it's something that could actually benefit this game a lot; especially if we do it in a unique way. I like being able to vote for the team because I get a say in what I'm building. This change could also draw more people to Master Builders, because they'll actually get to build what they like, rather than building a random theme every time. Here's how it could work: It could work like voting for a map, so it's optional. Before the game starts (maybe right after the map is chosen) for 10 seconds, players can right-click a book in their inventory to vote for a theme. There will be five themes to choose from, and the theme selection will be randomized. Just an idea: the theme selection could look like the "Titles" book that you have in the lobby. To vote for a theme, you click on the red minus sign to the left of the theme, which will turn it into a green check. Of course, you can change your vote after voting. Do you guys think it would be a good idea to allow players to see how many votes each theme has? What do you guys think of this idea? I think it would draw a lot more people to this game. https://www.mineplex.com/threads/master-builders-voting.113593/ A voting system for Master Builders is something I completely agree with; however, others had varying different opinions on the idea. In order to address these concerns, all the idea really needs is some simple changes and a few explanations. Overall, the majority of the concerns centered around the fact that a voting system would remove the creative and spontaneous aspects of the game. While I personally think the negative effects it would have on the game would be minimal, which I address later in this thread, I still have an idea to fix it for all players. This fix is simple. Within the voting category, add a “random” option. For example, there would be five total options to vote for. Four of which would be actual themes, and the fifth would be titled “Random” and, if chosen, would randomly select a theme from the entire theme pool. This way, if the majority of people really want it to be like how it is currently, they totally have the option of keeping it that way. Now let's explain why there would be little to no negative effect on the game if this were to be added by directly addressing some of the most popular criticisms. Loofii's concerns: "While I can see why the idea of voting for the Master Builders theme is appealing, I don't think it would be a good implementation to the game. Part of the challenge of Master Builders is to figure out creative yet quick ways to build themes that are sometimes quite complex! I feel like Kristo is right, and if Master Builders theme voting was implemented, it would reduce the challenge of the game because players would consistently vote for the themes that they feel like they can build "better," reducing both the difficulty and the creativity of the game. Further, a lot of themes would be repeated as players would vote for those same themes that they feel they have the best ability to make and thus win. As an active Master Builders player, I like the mystery and challenge of a theme that I have no control over. It's an interesting idea, but overall it is a -1 from me." xUmbreon's concerns: "I personally disagree with this. I play a lot of Master Builders and part of why I love it so much is the randomness of the themes. It adds a challenging aspect to the game that I really enjoy. Yeah, I can see why some people might want to vote for a theme, but personally I’d rather just keep it as it is. Plus, I do believe this has already been denied by Game Insights (don’t quote me on that, though). Nice idea, but unfortunately I disagree. -1" Firstly, the group of themes that are being voted on is still going to be random. This way, players would still get that randomness they enjoy while also having a bit of a say in what they want to build. Thus, they will be more motivated to stay in the lobby and keep building, and fewer players would become frustrated with the game and just leave when a theme nobody likes is given. The next comment I am addressing is that players would vote for easier builds. The difficulty of a theme is subjective to each player's building style, ability, etc. For example, one player might find a building theme easy while another finds it challenging. Thus, the effect that this would have on the game's difficulty would be just as minimal as if the themes were random. Finally, there were some concerns expressed under Chrissy's thread that a voting system would add too much time to the game and take away the challenge of having to think of a good build idea quickly. With a voting system in place, there would be some time added to vote but not nearly enough for a player to come up with an idea for each possible theme. Even if the said player thinks of an idea for the theme that ends up being chosen, the maximum time added because of that would only be a few seconds. Alright, now that we have gotten that out of the way, if a voting system were to be implemented, there would be another issue; the Master Builders theme pool. The theme pool needs to be larger to ensure players get a whole new unique set of themes each round. If there is not one already, there should be a form for ideas of themes that the Game Insights team can look through for ideas and inspiration for new themes in order to make the process of broadening the theme pool easier. Overall, I believe that this implementation would really help community interest and growth within the game. I would love to hear everyone's ideas and feedback! Thanks so much for reading this far.