Okay boys and girls this is my REAL plan to make Assassin viable! Let me know what you think!!!!!!!!! Assassin Reintroduce new "Stealth" passive. Introduce ability "Warp" to enhance sneaking up potential and endgame viability. Assassin Passive: Backstabber Attacking enemies from behind deals +2 damage and no knockback. Passive: Stealth Cannot be tracked by other players. Passive: Swift Strike Your first melee attack will grant Speed 1 for 3s. Bonus goes into cooldown upon taking melee damage. 15s cooldown. Swift Strike will go into cooldown automatically upon receiving melee damage. This means, whether the passive was active or not, it'll go into cooldown. The purpose of adding this is to attempt to shake up the meta by adding the element of Speed into a kit! I've balanced Swift Strike so that you're only able to capitalize off the buff if you don't get hit. Basically it's high-skill high-reward.