• 1010 Players on Java
  • us.mineplex.com
  • 9448 Players Online
  • 8438 Players on Bedrock
  • eu.mineplex.com
!
Attention Internet Explorer Users
To have the best user experience on our site please consider upgrading to Google Chrome or Mozilla Firefox

Make Charles Witherton able to be soloed

Discussion in 'Clans' started by jjzdragon, Jun 9, 2019.

  1. Power clans already dominate most servers and a Charles Witherton raid is basically free loot for them, and they already have a huge advantage. Small clans suffer because they can't do anything due to the fact that power clans take over all the events, giving them almost no chance of getting a legend. Some small clans, however, do have old silver tokens, and they can use it to have another chance of getting legends - Charles Witherton, the only issue being most clans do not have enough people.

    My proposal is that the raid scales in difficulty depending on the # of people that join it. For example, if one person was to raid it, there would be no light the fires section due to the fact that this would not be possible with one person. However, if 10 people were to join it, that section would exist. Other parts of the raid should be scaled accordingly depending on the # of people that join the raid. The raid however should still be difficult, and not too easy even if someone is solo raiding. It should still be a challenge no matter how many people join the raid.
     
    Posted Jun 9, 2019,
    Last edited Jun 19, 2019
  2. Whats poppin!

    So personally I would have to disagree with you on this. The whole point of clans is to establish a team and conquer. Making a boss being able to be soloed would defeat the whole point of working together as a team! I understand what your saying but being able to solo a boss shouldn't be the solution. Perhaps maybe implement bosses that can fought with a certain skill level or something like that. I suggest sitting down and write out an idea on how this problem can properly be fixed between large and small clans. I'm sure you're very smart and I think you can totally come up with a great idea. Every time you try to do something it always gets better.
     
    Posted Jun 9, 2019
    l5v likes this.
  3. I am going to also have to disagree with this idea, Charles Witherton is intended to be somewhat of a challenging event with a very large reward pool making it so Clans who dare challenge him are taking a great risk with their loot with an even bigger reward for winning. Simply removing some of these rooms because a smaller Clan can't get Legends doesn't seem possible or fair in my opinion. If you could solo it why even take a power clan! You can just send in your best member and come out with some really great loot!

    My suggestion if you are a small Clan and are interested in doing Charles Witherton raids is to ally a Clan who can help you with it. While you might be losing on loot and making deals with them it's your best bet at obtaining any legends aside from late night event drops.
     
    Posted Jun 9, 2019
    Lightsaberrlx and Busjack5 like this.
  4. Chron, the clans community is so toxic, it's hard to trust allies, and it;s hard to have a power clan without getting insided...
     
    Posted Jun 10, 2019
    jjzdragon likes this.
  5. why dont they just make an easier raid for one silver token, that gives less loot, and abt the same chance for a leggie as in a regular event.
     
    Posted Jun 10, 2019
  6. I will have to agree with @Axtism , the clans community is quite toxic and no one can really be trusted. If you ally with a larger clan and go on a raid, why would they want to share the loot with you? They could revoke at anytime and kill us. Its also hard to create even a small clan without getting insided, let alone a power clan.

    Most bosses can be soloed anyways, and I never said soloing Charles Witherton shouldn't be a challenge. I just want it to be possible to be soloed like the other bosses.
     
    OP OP
    OP OP Posted Jun 12, 2019
  7. Here's my idea,
    Different tier bosses.
    Tier one: 1-5 people can fight, and no clans higher then that can join.
    Tier 2: 5-10 people can fight, and no clans higher or lower can join
    Tier 3: 10-15 people can fight, and no clans higher or lower can join
    Tier 4: 15-25 people can fight, and no clans higher or lower can join
    Tier 5: 25-Infinite people can fight, and no clans higher or lower can join
    Tier 6: All clans can join, the boss is too powerful to be taken down by one clan. All clans are teleported to the Tier 6, and nobody can hurt anyone while in the Boss Battle Radius. If the boss is taken down, everyone scatters trying to find loot. A 1 minute grace period happens if the boss is defeated, so nobody can kill while everyone tries to find loot.
     
    Posted Jun 12, 2019
  8. OP OP
    OP OP Posted Jun 14, 2019
  9. I think you misunderstood, he was talking about when you team up with allies, you'll have over 20 people if all your clanmates are on.

    @RealDiamondKitty08 I don't agree with 6 tiers since there isn't even 6 events so there would be no point in making 6 versions of 1.
     
    Posted Jun 15, 2019
  10. I'm a bit of a noob at clans, so please excuse me if I post something that cannot be done. Just trying to get my opinion in here :).
     
    Posted Jun 16, 2019
  11. Understandable, I would advise reading the clans guide in the pinned threads of clans!
     
    Posted Jun 16, 2019
  12. @AbDabTheFab I think they removed the clan's guide unfortunately.
    --- Post updated ---
    Oops, they added it back.
     
    OP OP
    OP OP Posted Jun 21, 2019,
    Last edited Jun 29, 2019
  13. The Charles Witherton Raid is something that is achieved through getting Old Silver Tokens with your clan. Personally, making the Charles Witherton Raid "solo-able" should not be made possible, the hard-work within is too "precious" and should be forever be treasured, not turned into something that one person is capable of doing. Clans is a gamemode of perseverance and community, the efforts of clan mates is something that most people should not take for granted.
     
    Posted Jun 21, 2019
  14. @Patayder I would like to argue about the hard work part. Power clans already know how to beat the raid, allowing them easy free loot. The order is always the same (correct me if im wrong) in the raid allowing them no challenge or strategy. They just do it the same way over and over again, allowing free loot. Either the raid needs to be a lot harder so its not free loot for power clans or it should scale with difficulty depending on # of people that joined it.

    Also, smaller clans old silver tokens r just sitting in a chest somewhere gathering dust...
     
    OP OP
    OP OP Posted Jun 24, 2019
  15. This sounds like developer time, which we do not have for Clans. Do you suggest implementing new bosses with this idea as well? Currently there are two world bosses (Iron Wizard and Skeleton King) which are on a 1 hour cycle. Imagine waiting an hour to go to the event just to have it be an event you cannot participate in... not fun. Not only that but currently ALL events are on the same 1 hour cycle so this includes KOTH and Undead City. This gives world events a lesser chance of spawning. Now imagine waiting more than 2 hours for a boss that you cannot participate in because you either A) don't have enough members in your clan or B) you have too many members in your clan. Overall this idea would need a lot of tweaking and discussion before it is considered.
    The idea itself is not bad, it's just that it should be discussed and tweaked more!

    Have a good day!
     
    Posted Jun 26, 2019
  16. @Intex that wasn't even the suggestion... The suggestion was to make Charles Witherton be able to soloed...
     
    OP OP
    OP OP Posted Jun 30, 2019
  17. I was replying to what RealDiamond suggested about boss tiers.
     
    Posted Jun 30, 2019
  18. Which didn't even relate to the topic, so was kinda unnecessary.
     
    OP OP
    OP OP Posted Jul 3, 2019
  19. I don't play clans much. I had no idea about the 1 hour thing.. Just trying to put an idea out there
     
    Posted Jul 3, 2019
  20. As many others I also have to disagree with this. Having spent 100's of days on Clans I must say it is a team game. I understand there are many solo clans and really good ones too however I will say this event was initially made to be a team event where a group of people could enter and participate undisturbed and return in the spawn after conclusion (if won of course, if not you get popped and your gear is obliterated forever.)
    I would say however your proposal is interesting and maybe instead of making it lower it should be increased for the x amount of people. For example more rooms with more challenges for bigger parties. Essentially your idea but instead keeping the current difficulty at lower but for more people in the raid harder.

    In terms of the ally/truces problem discussed unfortunately this is the one aspect of clans which is a risk. If you want to do a raid you must take the risk that your allies may backstab you. My advice is to gain trust from others before going to events. As a trio clan I can say it was hard i the beginning but due to having old friends from back in alpha we had the advantage of some of the bigger clans knowing us therefore allying us.
    I do understand not everyone has this so it goes back to taking the risk and putting your trust in them. Honestly just be very assertive and watch your backs.
    While on the topic of Charles Witherton I feel like the loot from the raid should be buffed as the legend chance has been heavily decreased, I'm assertive it used to be 100%. Now we can do like 5 in a day and not even see a runed pick lol, now thats what would be annoying if a small clan completes a raid.
     
    Posted Jul 4, 2019

Share This Page