Hello, When I've played NANO I've felt that you fall kind of far before dying due to the void. I understand that you may think that its insignificant, and I know there are many other things that Devs have to get to/are working on, but I'd like to hear any thoughts on this. So, I made this video to look at what is the actual height, and it looks like it can be about y=15 for the void to be recognized and kill you and regular play happens around y=109. Therefore, if you miss a platform or fall, you have to fall about 94 blocks in height before you die. I'd like to hear what anyone thinks about this and whether you agree or disagree! I think this would be a good change because the game is very quick and getting a lot of kills is important if you want to win. The more time you spend falling is less time you are really playing the game. Also, I don't really know if this has to due with the coding or anything, so if I'm missing something please tell me.