Based on the previous post, we should nerf chicken this way! Now slime... Chicken and HuntOnyx have been dealt with, so now Slime and Atoximed's weird time zone. Problems: - Slime has high vertical double jump velocity making triple jump 2x op - Slime rocket has close to no weak sides than be able to be deflected by certain projectiles, making some kits like cow very vulnerable. - Slime Slam will not register if you keep jumping and not touch the ground for long enough making it op. - All this on a free kit?! SOLUTIONS: Slime Rocket: - Bring back the old slime rocket where a slime grows on the player's head so we can see how big the projectile is and make it have more balanced weaksides by making it cancelable by killing the slime - Slime rocket cooldown starts when you shoot - Decrease double jump velocity while charging slime rocket Slime Slam: - Fix the bug where jumping doesn't register slime slam until you want it to - Decrease damage to it as it can be coupled with a few melee hits dealing 5-7 hearts in 1 hit. - Increase recoil knockback Any comments promoting slime will be considered as bias as slimes are one of the hardest kits to fight and are the most abused. Funny how those players RELY on slime to win tournaments compared to me having multiple kits I'm good at.