Background: You spawn in a medium-sized map. There's a throne in the middle of the map with none other than G.W.E.N. herself. There are 4 towers with beacons on top of them, which will be G.W.E.N.'s only source of healing. The objective is to destroy the beacons on each of the towers without getting killed by the many weapons G.W.E.N. uses. The weapons will be similar to the methods of fighting that the Pumpkin King uses in games like Halloween Havoc for example, with a few new ones. Once the beacons are destroyed, the players will then have to fight against G.W.E.N. and her many special abilities. The way to win the game will be similar to Castle Siege. The player to kill G.W.E.N. will become the winner of the game. Kits: Archer: Spawns with a full set of chainmail armor, a bow and arrow, and 9 bowls of mushroom stew. Can use double jump to get away from attacks. Players using this kit will receive one arrow every 8 seconds. Swordsman: Spawns with a full set of iron armor, an iron sword, and 9 bowls of mushroom stew. Right-Clicking the sword will allow the player to shoot flames at G.W.E.N. and her minions, similar to the Mage Class in Champions. Can use double jump to get away from attacks. (Achievement Kit?) Abilities for G.W.E.N. to use as attacks: Wool Fire: Same as Halloween Havoc, wool spawns on the ground and players have to step off before it catches on fire. G.W.E.N. Beam: G.W.E.N. shoots a beam at the players, which will cause an explosion where the beam is targeted. The players around the explosion will take 0.5 hearts of damage and will be knocked back by the blast. TNT Fountain: G.W.E.N. shoots TNT at players all around her. The TNT will cause an explosion and will deal 1.5 hearts of damage to the players around it. The players will also be knocked into the air by the blast, which will deal fall damage. Shockwave: An explosion sound followed by a fizz sound will be played, and a circle of cloud particles will come out of G.W.E.N.'s throne. (think of the nano game jump rope to know what this would look like) The players who don't jump over the shockwave will be knocked into the air and will take 1 heart of damage. Obviously this game idea is a Work In Progress but with some suggestions I feel like it could turn into a really fun game.