As most players know, GWEN is disabled in lobbies due to the huge potential of creating a massive amount of false bans because of gadgets, double jumping, morphs, mounts, etc. Revamping GWEN to incorporate all of these cosmetics seems like a huge waste of developer time as it would lead to basically 2 versions of the anticheat. However, hackers are an enormous problem in Hub, especially in the Gladiators area. Having monitored Staffrequest whenever I'm on, I see a lot of reports going into players that supposedly hacking in gladiators. While there is not much at stake in a Gladiators match, hacking is against the rules, and these hackers typically play Gladiators while waiting into a queue; meaning that after hacking a couple games in Glads, they are going to actual game lobbies. I propose for Mineplex to be more proactive and to enable GWEN in the gladiators arena. I'm assuming there is a variable somewhere in the code determining whether someone is in a gladiators duel or not, so if they are, then the anticheat entity should be turned on along with the rest of GWEN's capabilities. If there's not, there can be two data points added for the corners of the arena (like world borders in map submissions), and then if a player is within those boundaries, GWEN is turned on. If this is implemented, hopefully this can catch hackers before they are able to enter games where it can severely affect players experiences.