So, Out of everything wrong with block hunt, this stands out the most to me. Being able to turn into a mob, with a smaller hitbox than a player or block is not fun for the hunters at all. Even the flowerpot, which is a LOT smaller than a normal block, is balanced out by the fact that it has the same hitbox as any other normal sized block. I've had several games where people would disguise as chickens, and spawn-camp the hunters, especially if the chicken has the hyper axe. When fighting a chicken, the hunter is at an immediate disadvantage, due to how Minecraft combat works. Since attacking is based on where the player's head is, the Hunter has to aim lower, to compensate for the chicken's smaller hitbox and thus, they have to be closer in order to be able to hit the Hider. The Hider, however has the advantage, of having their head be at the same position as any other player, which allows them to hit the hunter before the hunter can hit them. The block hitboxes are not a problem because they compensate by being very wide. My suggestion, is to either alter the hitbox of the chicken in block-hunt, or make it so that you cannot disguise as mobs. I seriously think this is a problem, and last time I checked, the game was called Block Hunt. Sorry for sounding so rude, but this just really bothers me.