• 0 Players on Java
  • us.mineplex.com
  • Players Online
  • 0 Players on Bedrock
  • eu.mineplex.com
Attention Internet Explorer Users
To have the best user experience on our site please consider upgrading to Google Chrome or Mozilla Firefox

Processed Changing how In Game Time is displayed

Discussion in 'General Idea Discussion' started by Vocaloiid, Feb 9, 2019.

  1. Vocaloiid


    EDIT: I realized how confusing this is, and just to make it simple, here's a better idea from @Veans , similar to Bedrock's current way of showing in game time:

    Display in-game time w/ days and hours separate instead of confusing decimals, so it'd show up as
    Ingame Time:
    x Days
    y Hours

    Creds to @Shaiym for helping me think of this idea <3
    Posted Feb 9, 2019,
    Last edited Feb 9, 2019
    PapiKirito and Shaiym like this.
  2. Shaiym


    Honestly, I wouldn’t mind this at all. I never really knew how to properly count Ingame Time and how it calculates into hours/days, so implementing this system would make it a lot easier to count. I don’t see any other issue really other than the fact that we’ve had the current Ingame Time system for a while now on the network, but I wouldn’t mind seeing this change at all. This would definitely avoid confusion especially for the new players that aren’t familiar with the system. Anyway, I’d like to see what the others think but overall, I really like this idea! Have a good day Voca! ;)
    Posted Feb 9, 2019
    Vocaloiid likes this.
  3. priestly


    I think this would be interesting and a lot more understandable if implemented. However, because people are used to the way traditional mathematics works I doubt that this would be implemented due to the potential confusion it may cause. As Shaiym said above, the current IGT display has been on the network for a while and changing it might be very confusing for players. Although personally, I agree with the suggestion I do not think that it is necessary enough to implement, and it may cause some disagreements within the community. Glad to see you trying regardless, and good luck!

    Posted Feb 9, 2019
  4. Fall


    either do days, hours or keep it the way it is, but days.hours isn't gonna work for me
    Posted Feb 9, 2019
  5. spacexplorer_


    Decimals don't work that way. Keep it like it is or change it to 5 days 23 hours (thread updated to match this idea)
    Posted Feb 9, 2019,
    Last edited Feb 9, 2019
    Wiz_Techno likes this.
  6. I don’t worry too much about this in game time stuff, but I’ve noticed it quite difficult to understand. I support you, but there’s a lot I don’t know. Not the most reliable vote, but hey, it’s something.
    Posted Feb 9, 2019
  7. Vocaloiid


    OP OP
    OP OP Posted Feb 9, 2019
  8. xUmbreon


    I actually think that this is a pretty good idea! It would be an easier reference to see how many days/hours in-game you are, and I think that I would really like the change. It's pretty simple and I'd imagine it won't take _too_ long to implement. The only potential issue that I see is the actually possibility of this being added; I'm no developer so I can't say for sure how possible this is, but if it is possible I'd be all for this idea. It's a lot less confusing than how it is now, and as I've said I think it's a better reference point for players checking out their IGT. +1
    Posted Feb 9, 2019
    Vocaloiid likes this.
  9. EmmaLie


    yes please my brain can't translate decimals into real-time :angryyoda:
    Posted Feb 9, 2019
    Vocaloiid, Wiz_Techno and aolei like this.
  10. Wiz_Techno



    I've already said this in GI but I'd rather we kept the time as it is. The current system makes sense because 24 is divided into 10 so it all works out. That's how decimals work. So -1 on the current idea at hand but I'd love to see instead of decimals just x days and y minutes.

    Please forgive for the bad meme I have no time to do this stuff anymore.
    Posted Feb 9, 2019
  11. Fall


    Posted Feb 9, 2019
    Vocaloiid likes this.
  12. Phamtastic


    Hey there, Vocal!

    I agree with your idea because this will make it easier for everyone to tell their IGT. I have been in this community for like 4 years now, and I feel like it is time for the new changes. Right now, the current IGT is harder for us to tell how many days have they spend time playing on the Mineplex server. If the Developers decided to implement the IGT changes, then it will be easier to tell how many hours and minutes we have. Overall, I feel like this is something that we need in the server. Excellent job that you have, and keep up the great work! +1
    Posted Feb 9, 2019
    Vocaloiid likes this.
  13. Animalll



    I love this idea. I love to check my IGT and I think this would make it much easier to understand IGT. I personally think that this would make people more likely to check their IGT, since it would be much easier to understand. Overall, I think this is a great change and if implemented, it would encourage more people to check their IGT since it would be easier to understand.
    Posted Feb 9, 2019
    Vocaloiid likes this.
  14. Snowing_


    Yes, must add. It'd make more sense, because you would also be able to easily tell how many days and hours you've played. Right now it's just something like "20.2 Days." You can basically figure out how many days you've played, but to figure out the hours you have to do complex math :(. Nice simple change, would make it much better. +1 [​IMG]
    Posted Feb 9, 2019
    Vocaloiid likes this.
  15. _H2O


    Yes please. This isn't a large change by any means, but it makes so much more sense to have it this way than the decimals. I've never personally liked the decimals. I feel this would also help the staff team some. I know that when I was on Trainee Management (rip), my mentees had in-game time quotas to reach and it would be really unfortunate to say someone didn't meet their quota if they were just shy of going up. I'm sure it happened but there was no way to tell if they played the extra two hours or not.
    Posted Feb 9, 2019
    Vocaloiid likes this.
  16. VenomousRoyalty


    This idea is not good at all! The decimal system is perfectly fine as it is.
    Posted Feb 9, 2019
  17. Vocaloiid


    Can you explain how / why?
    OP OP
    OP OP Posted Feb 11, 2019
  18. wixco


    Hii! I definitely think that this would be a great change. Especially considering the decimal for the days is even more confusing because .1 days is 2.4 hours and that conversion isn't the easiest to comprehend when there are larger numbers.

    My one suggestion would be to possibly have it look like:

    Time In Game: x Days y Hrs

    rather than:

    Time In Game:
    x Days
    y Hours​

    This would just allow for it to take up about the same amount of space on one line and look a bit more condensed. The idea does pose some other accommodations considering IGT is used for activity on the staff team, and quotas are in terms of days, but that could easily be converted into hours to fit in with the new look of it, so I don't think it would be a big thing to quickly fix. Overall, this definitely would just make it a little bit easier to comprehend, and I think it would be a nice addition!

    Have a lovely day!

    Posted Feb 11, 2019
  19. Jaekub


    That's actually NOT how decimals work. It would be splitting 1 day into 24 parts (hours), meaning each hour is approximately .0416666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666 days. So no, it does not appear as a finite decimal. (Yes I enjoy doing math for fun).

    +1 (or 24*.041666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666) on the idea by the way
    Posted Feb 11, 2019
  20. EmmaLie


    Definitely not 100% necessary but will keep this mind for whenever we add some QoL changes. Thanks for the suggestion! Feel free to DM me if you have any questions or concerns.
    Posted Apr 17, 2019 at 2:14 PM
    Vocaloiid and Shaiym like this.

Share This Page