Intro: Cave Crawler is a co-op obstacle game where teams must work together to solve puzzles and fight monsters to win the game. This is a little like Christmas Chaos, except its a little more simple and competitive. There's less combat and more puzzles and parkour. Map and Mechanics: All 4 teams, each with at least 4 people in each team, is spawned in a separate cave. These caves are identical to each other, and they meet up at the center (the end). The goal of the game is to reach the end first. These caves have different challenges that the teams most solve/fight to advance. Pass all the challenges and you reach the end and win. If you don't make it 1st, don't worry. You can always play for 2nd and 3rd place, but the game will end after that. Keep in mind if you die at anytime, you'll have to wait 12 seconds before respawning, at the current challenge you're at. The Challenges: The challenges are randomly generated every game, but each team goes through the same challenges. These can range from mob battles, puzzles, and parkour. Here's a few I came up with: Pretty simple: there's a group of zombies, that you have to kill. Kill them all and a door will open, leading you to your next challenge There are 4 gems scattered across this room and a pedestal that can hold them. You must parkour to these gems and return them to the pedestal to advance. In the room there are 3 statues of mobs that can be moved in any cardinal direction by pressing a button. You need to look around the room for clues that tell you where these statues need to be faced. Put all the statues in the correct direction to advance. In this hallway there are multiple skeletons on balconies trying to snipe you down. You can either take them down with your bow or parkour up the balconies and take them down with your sword. Kill all the skeletons to advance. In this room, there are 2 guardian statues that you can talk to. The statues will each give you a riddle describing an item. You must guess the item by offering it to them. There is a chest filled with items in the middle. If you guess incorrectly, you must wait 20 seconds before trying again, costing your team time. This one's tough because it requires communication to get through. This room has a fairly small maze that has multiple "barriers" inside. These barriers can be controlled from outside the maze with levers. 1 teammate stays behind to control the barriers while the other 3 go in the maze. Once all 3 players make it out of the maze, the last teammate will be able to climb over the maze and advance. There are piles of gravel and clay that you must mine. Inside these piles are pieces of an emblem that you must reassemble on the door. Grab a pickaxe and shovel (both stone) from the chest and dig out all 5 pieces to advance. This room is fairly large with a parkour coming from a lake of lava. There are 3 checkpoints that summon a bridge so teammates can catch up. Each stretch is harder than the last. Reach the end of the parkour to advance. This can be the last challenge but it doesn't have to. You will be in a arena with a sorcerer warrior. He can summon a few undead creatures and hurdle mana bolts at you. He wields a strong sword and a bow if you come out of his range. He will be tough to kill. Kill him to advance. I could add more but these were the ones I had atop of my head. Kits: Note that all kits come with a mix of leather and chainmail armor, except for the Forger Dungeon Hunter (FREE) This kit comes with a stone sword and and a bow. You gain 4 hearts for every challenge you complete. Speedminer (1000 Gems) You get an iron pickaxe and 2 splash potions, one strength and one speed. You regain these potions every 20 seconds after splash. Orelogist (2000 Gems) The kit comes with a stone axe and a special compass that guides you to things of interest in case you can't find a certain item or something. Forger (Achievement Kit) This kit has full iron armor and an iron hammer (axe). Use the hammer to Ground Pound, similar to the SG Brawler ability. Let me know what you think of my game idea!