In many Cakewars games, the game is practically lost when a team controls the mid for enough time to get sharpness and protection. Teams can win games without emeralds since they get so many enchantments. I have a solution to this. If nether stars were buyable from emeralds, this could enable teams to have a (slow) income of nether stars. I thought a good price would be 12 emeralds per nether star. This would: - Balance the meta of instantly rushing mid - Buff the importance of emerald generators - Help teams who don't control middle the entire game Thoughts?