• 2890 Players on Java
  • us.mineplex.com
  • 5180 Players Online
  • 2290 Players on Bedrock
  • pe.mineplex.com
!
Attention Internet Explorer Users
To have the best user experience on our site please consider upgrading to Google Chrome or Mozilla Firefox

Balancing Series Episode 4 ft. JusticeDeBouwer

Discussion in 'Super Smash Mobs' started by JusticeDeBouwer, Aug 7, 2020.

  1. Hi xD Let's talk about uh,,,,,,,,, blaze

    Increase the cd to firefly to 10-14 seconds.

    See you in episode 5 or something.
     
    Posted Aug 7, 2020
  2. ^^^^^^^^^^ blaze is way to op, firefly is so annoying because they can do it so fast and repetitively
     
    Posted Aug 7, 2020
  3. firefly's only problem is the inconsistency when it comes to canceling it.
     
    Posted Aug 7, 2020
  4. Thats the same for skelly horse and squid and all the other kits that have that ability
     
    Posted Aug 7, 2020
  5. could make it so that fire does not damage but makes blazes melee do more damage
     
    Posted Aug 7, 2020
  6. or make it that when blaze uses firefly, at the end of firefly make the blaze be 25% more vulnerable to attacks or 25% less stronger.
     
    Posted Aug 8, 2020
  7. also would be helpful nerfing the smash move
     
    Posted Aug 8, 2020
  8. ye i agree that blaze's main problem is that firefly's recharge is way too short. combine that with blaze's speed effect and uh

    so yeah its basically super annoying to kill some of them at this point when all they're gonna do is run and spam firefly
     
    Posted Aug 10, 2020
    JusticeDeBouwer and Legend998 like this.
  9. stole my idea and unironically got more replies. :(
     
    Posted Aug 27, 2020
  10. Reducing the cooldown isn't exactly a revolutionary new idea that nobody has ever considered before, it's something that's been brought up quite literally since the day of the last update
     
    Posted Sep 4, 2020
    JusticeDeBouwer likes this.

Share This Page