In Mineplex Survival Games, we can throw axes like eggs. This is very awesome, we can have ranged weapons easily without finding both bow, and some arrow. But I realized that we can throw axes with no delay. In PC we can defeat enemies (almost) instantly by spamming axes by right clicking rapidly while rolling mouse wheel; so I thought Axes are actually stronger than Sword. (Note: Full golden armor player can be defeated by throwing 5 or 6 iron axes. ) Why not to solve this? I have some idea to solve: 1. Set thrown axes damage lower (-1 or -2) Not to set axes damage lower, but set "thrown" axes damage lower a bit. This is easy to implement. 2. Set delay for throwing axe or Adjust damage by time the player thrown an axe last time Maybe, difficult to implement but I recommend this. If we have delay, players who use bow or melee weapons can attack axe-thrower easily. or, adjust damage like 1.9 Java. Throw rapidly, deal only few damage. Throw slowly, deal much damage. 3. No knockback by thrown axes I don't recommend this. But with no knockback, melee players can attack axe-thrower easily.