Hey everyone! I am going to discuss Alpha Chaser Spawn Points, lets get right into it. As of lately in the Death Tag community, it has become very popular to queue to become the Alpha Chaser. For those who do not know what that is, the Alpha Chasers objective is to eliminate all runners in the game. So at that start of the game, an Alpha Chaser will not be selected by random if someone queued to become the chaser. The problem with this, is that if they game is 16+, the Alpha Chaser will spawn right next to a runner. Some chasers will ignore you and give you a chance, while others will wait for the game to begin so they can eliminate you instantly. You could sometimes escape this, but chasers start with speed in the first few seconds of the game. Here is what I am proposing: Create special Spawn Points for players who queue in to become chaser in games of 16+, so that runners are not spawned next to a chaser at the start of the game. Alternatives: Grant runners with more health at the start of the game, to avoid this (all runners are 3 taps) Do not give speed to chasers at the start of the game (make it fair in terms of speed) Put a cap on the amount of chasers at the start of the game (only 2 people can queue to be chaser) I think that this is a good idea because it is completely unfair to those who choose to be a runner. Usually, if no one queues to be a chaser, a runner will be selected at random. So it might not make sense to create special spawn points for people who queue. I totally could see both sides, but it is completely ridiculous when you start the game and spawn next to 3+ chasers. That is why I listed some possible alternatives to avoid this. Also, this will only happen in games of 16+ players! Please let me know what you think!