• 2344 Players on Java
  • us.mineplex.com
  • 10782 Players Online
  • 8438 Players on Bedrock
  • eu.mineplex.com
!
Attention Internet Explorer Users
To have the best user experience on our site please consider upgrading to Google Chrome or Mozilla Firefox

In Discussion A new kit and a rework for warrior

Discussion in 'New Kit Discussion' started by SpitefulNick, Sep 12, 2019.

  1. As any avid cake wars player knows, arguably the most underpowered and underused kit in the game right now is warrior.
    The kit used to receive a guaranteed 3 hearts back on kill, but it was nerfed more than a year ago (presumably) due to all the hackers using it. Since the nerf, practically nobody uses the kit anymore and lobbies tend to look something like this: 90% of players are either builder or frosting, while 10% (usually even less) are archer. Maybe 1 or 2 warriors. Maybe.

    I think instead of re-buffing the regen on the kit to make it viable again, we should scrap the iffy regen thing and give it a new perk: .25 (or .5?) more damage on sword attacks. With a slight damage boost I think the kit would become useful again, and with the regen aspect of the kit gone, it would open up a niche for a new kit to fill: the tank kit. The tank kit would be just what it's name implies. It's perk would be to have a maximum of 12 hearts, rather than 10. Pretty simple: turn warrior into a damage class, and add a new class that takes over the tank role.

    With these changes, I believe we can balance the viability of the kits, while also adding a new kit to play (which is always fun :D ).
     
    Posted Sep 12, 2019
  2. Hey there!

    I definitely agree in the aspect that something is needed to balance the Frosting kit as it is by far the most popularly used. An alteration and additional kit may be the perfect idea. A tank kit is very interesting, although I believe there would have to be a big weakness, to balance out the heart increase that the kit entails. Possibly a permanent negative potion effect on the user, or a missing armor piece would work? We could even go as far to say there should more than just 2 hearts added, or a different buff to add to the kit for a more impactful kit addition. Otherwise, I do think the idea is on the correct path, and I am intrigued to see other's thoughts on this!

    Thread moved to New Kit Discussion
     
    Posted Sep 12, 2019,
    Last edited Sep 12, 2019
  3. Heyo!

    I do like the concept of your idea. Being a Cake Wars player for a while as well, I have also seen the popularity die down with Warrior kit with everything that's happened over the past 2 years. Now that the hacker issue has died down and the kit has been a purchasable one for a while, I don't really see an issue with adding this. At the start of the match, this will definitely lean to be on the power overpowered side, I can see it providing to be useful towards the end of a game. One of the only issues I see with this being that if you have a diamond sword and sharpness II by the first 2-3 minutes of the game, this will become very overpowered and annoying really quick. The damage boost isn't by that much, but it is still enough to be pretty overpowered in the long run. I would agree with a small .25 damage boost, but nothing more than that. As for the heart concept, I think this would be very good. Maybe adding absorption hearts to indicate that would be good (although I'm sure this is what you were already implying). This kit may lead up to be very stacked, especially with a golden apple and Healing Station, but overall would be a good change for the kit. Overall, I'll leave it as a +0.5 for now, but am open to see change within this idea. Hopefully this helped!
     
    Posted Sep 12, 2019
  4. is it even possible to have sharp 2 within the first 3 minutes?
     
    OP OP
    OP OP Posted Sep 12, 2019
    TooMuchXMas4You likes this.
  5. I think this is a great idea +1
    However, as for the damage, I think .25 would be the optimal amount because .5 is a bit too much imo.
     
    Posted Sep 14, 2019
  6. I actually really like both ideas and I'll go ahead and give feedback to both.
    The warriors kit change I think it much needed due to me not seeing a ton of people using the warrior kit and therefore it becoming kind of a useless kit. I think taking away regen and adding the extra damage on swords would be a decent replacement, however like a player above me mentioned if a warrior quick into the game gets a diamond sword they could kill a team of leather armored people very easily so there is one con. I do think there are more pros to cons though in this situation so great idea there.

    The next idea you suggested was to make a new kit (if I read it correctly) and it be named tank. I think the skills of this kit with 12 hearts instead of 10 would be a little too overpowered due to the fact of again if someone gets a decent sword, for example Iron and charges into a teams base early they automatically have 2 extra hearts then those players along possibly with a stronger sword. So I will have to be giving the -1 on the kit addition. I also think that Cake Wars has enough kits as it is and with the warrior change it will fix the kit balancing for the time being. Thanks for the idea I like it :D.
     
    Posted Sep 14, 2019

Share This Page