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In Discussion A new game mode?

Discussion in 'New Game Discussion' started by PewDiePizza, Aug 18, 2019.


Would you like to see this in Speed Builders?

  1. Yes

    5 vote(s)
  2. Yes, but it might need some changes first

    8 vote(s)

    3 vote(s)
  1. I don't really know if this is a good idea so please give me feedback on whether or not you would like to see this on Speed Builders or not

    I was thinking that instead of having one type of SB, we could have two. Classic SB, which we have now, and the new game mode, which is the one I'll be explaining. I'm not sure if someone already made a post on this before so if they did, then sorry ;-;

    For this new type of SB, I was thinking that instead of people getting eliminated for the least correct build, everyone could stay in the game for maybe 8 or 10 rounds and you would get points based off of how well you were able to create a build. Since there's only allowed to be 8 players max in a game, this would make the points a little easier to define. For simplicity, let's just say that the first person to complete a build gets 10 points, the second person gets 9, the third player gets 8, and so on. All players who do not complete the build will get 0. If no one is able to complete a build, then the player with the most correct build will get 1 point, but everyone else will get 0. The timer will be kept the same; you will have less time for each build as the game progresses.

    This way, the game isn't over if you don't do well on one build. You still have a chance to redeem yourself, especially if you're the person who builds everything first, but sometimes you're just not feeling it on a specific build and you do it terribly wrong. And if you're not such a good builder, then you still have time to practice your building skills without being eliminated on the first round.

    This new game mode could be called "SB: Points-grabber" Or if you have a better idea please let me know :)
    Posted Aug 18, 2019
    Korben, _Prof_ and Yato - Inactive like this.
  2. This is a really well thought out idea. Maybe a better name would be "Speed Builders: Casual" since you don't die?

    Overall, a really cool idea would love to see it in-game.
    Good luck
    Posted Aug 18, 2019
    PewDiePizza likes this.
  3. yeah I think that's a much better name

    thanks for the feedback!
    OP OP
    OP OP Posted Aug 18, 2019
    Yato - Inactive likes this.
  4. This will attract more players to Speed Builders as not being at risk of elimination will tone down the competition. The more casual players will have one more option of games to play where they can enjoy themselves.

    Something I would change is to rank the build completion of each player from best to worst. If nobody complete the build, the player who gets closest will score 10 points from that round, and so on. This will reduce the amount of ties there are when the game ends as the points can range vastly. The tie breaker system would be first; completion %; second; build time. Players will also have a stop building option in the 9th slot of their inventory as a clock. Once they left click that, their timer stops and no more blocks can be placed.


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    Posted Aug 18, 2019
    PewDiePizza and Yato - Inactive like this.
  5. I mean, yeah, the points thing for build completion is good, and honestly it probably would cut down on ties. But I'm a little confused on the stop building thing. I think you're saying that once a player clicks on the clock then no one else is allowed to put down any more blocks and the round ends? I'm not really sure if I'd like to see that in the game though. Someone will probably figure out how to abuse it, like left clicking right after the round starts, before anyone even has a chance to build. We call these people "trolls." Also, I think that even if you don't build it first, then you should at least have a chance to build it second or even third.
    OP OP
    OP OP Posted Aug 18, 2019
  6. When a player left clicks their clock, only they stop building.
    Posted Aug 18, 2019
  7. Oh. What would be the purpose of that?
    OP OP
    OP OP Posted Aug 18, 2019
  8. Building time is the second stage of the tie breaker. When someone complete a build, their building time automatically stops. If players do not know how to complete the build, they may left click the clock to stop their building time. When they have done all they could, it is a wise decision to stop their building time as fast as possible to have better chances of scoring more points.
    Posted Aug 19, 2019
    PewDiePizza likes this.
  9. Ok thank you for explaining. I like this idea. :)
    OP OP
    OP OP Posted Aug 19, 2019
    _Prof_ likes this.
  10. Maybe a practice mode would be a good idea, so you can practice some of the builds? The point system is also a good idea and could go a long way!
    Posted Sep 1, 2019
    PewDiePizza likes this.
  11. Firstly,
    this idea does sound pretty well thought out though there are some issues. This game would go on for a while. If no-ones getting eliminated the game would go on for a pretty long time and I know that people like playing speed builders because of 'speed builders', It's a faced-paced building game.
    Posted Sep 1, 2019
    Lipsticks and PewDiePizza like this.
  12. That is why they've suggested adding it as an optional game mode in addition to the current Speed Builders. If you prefer the fast paced side of things, the original speed builders will still be available for you to play. There is one set-back I'd like to discuss as well as a change I think could be made.

    As is usually always the case with any idea of a new game mode, the queue times would increase a large amount due to essentially splitting the already quite low amount of players in half. The only way I can really see of counteracting this is if speed builders received more players, which could only happen if more people took an interest in it.

    As for a change, I think that instead of awarding points for whoever completes the build first, the player with the highest total percentage at the end of the game should be the winner. Let me explain. Every time you complete your build you get told how accurate you were as a percentage, I believe that this should be added up after every build and the player that has the highest percentage overall at the end of the game should be crowned the winner. Not only is this already in the game, so no time will need to be spent adding another system, but I also think this would motivate players more because in my opinion it would be easier to make a come-back.

    Overall though, I really like this idea and I really hope it gets added sometime in the future. I hope my feedback helped to improve the idea in some way!
    Posted Sep 1, 2019
    PewDiePizza likes this.
  13. Hey buddy!

    I love and think it’s amazing that you are brainstorming other ideas for expanding Speed Builders as a game-mode, with the community in your mind. I really like the sound of this additional game-mode. I am one of the players that aren’t too good at memorising the builds, but I think with the addition of this game-mode/version of Speed Builders, I would play it more. It shouldn’t be too hard to develop this game considering it’s the same as the regular game but with a different points system.

    Perhaps to add a bit more suspense to the game, only the player building would be able to see their score, and maybe every 2 rounds or 4 rounds, the scores could be seen by all players. I’m not sure if that makes sense, and it is a bit weird but could add a fun spin to the game. Great idea, overall a +1 from me!
    Posted Sep 1, 2019
    Korben, PewDiePizza and _Prof_ like this.
  14. I said have a specific number of rounds like 8 or 10. When they are over they count up your score. What is secondly?

    This is a good idea, but I think this would be a problem if many people continuously get perfect builds. I'm trying to think how to reduce the amount of ties by adding a points system based on how fast builds are completed.
    OP OP
    OP OP Posted Sep 1, 2019
  15. I like this Idea but there's people who build really fast and some that are slower. It would make it unfair for the slower builders.
    Posted Sep 20, 2019
  16. it is called "speed builders"...
    Posted Sep 20, 2019
  17. Hi!

    I think this is a pretty good idea. Since I love playing Speed Builders, sometimes I mess up a build completely. I am usually a fast builder, but I sometimes mess up. Then, I get eliminated. It is frustrating. I think this would help, and overall, I think this is a pretty creative idea.
    Have a good day/night!
    Posted Oct 12, 2019
    PewDiePizza likes this.
  18. Thread Moved to New(ish) Game Suggestions

    I am really confused with how this is going to turn out. The point of the game is, in fact, called "Speed Builders" so you need to be the fastest each round to win. By turning it into this type of game, it turns it into more of a building competition, in my opinion, rather than focusing on speed. However, I do agree with many of the players above. The game does sound more casual and I can see more players playing this version instead of the current one. The problem with this is that it could split up the SB community that plays the game. If there would be a way to avoid this, I would totally suggest it to be in place, but since that is a valid concern, I am not sure how it would be introduced.
    Posted Oct 13, 2019
    PewDiePizza likes this.
  19. Yeah idk, I didn't think about that because I just didn't see how the split would be a problem. I think the more hardcore players would stick to the other version though c:
    OP OP
    OP OP Posted Oct 13, 2019
  20. Heyo!

    From what I could tell by your complaints, it is harder to win in the normal speed builders Mineplex currently provides (which is true). However, I don't really agree with you on this, and I'll just bring up some of my negative points on this idea.

    Speed Builders has a somewhat decent playerbase, but not good enough for a second mode in my opinion. Skywars has two modes, SSM has two modes, lots of games have two modes, but they don't fill up as fast. Those are also teams and solos, which attracts more players than the same gamemode just in a different system. I think a lot of people would move over to casual Speed Builders, so the old version I would say either merge or remove. This probably would split up the playerbase a lot, so I don't fully like the idea behind this, nor do I want to see it removed or merged.

    Another point I thought I would bring up would be this is the same game, and still contains the same issue. If you're trying to avoid good players by going into a casual gamemode, I don't see how you're solving anything since the "good" players are just going to switch over, then resulting in the same issue. If the game is based on points, then experience players are still going to be winning since the concept of the game is basically the same. Also, games would most likely go on for a lot longer with this system, especially since nothing is really changing but how the points are set up.

    Something I saw suggested up above would be changing the points to percentages, but then this would just be Speed Builders, so there really isn't a point in doing this. The game seems fine the way it is, and I really don't think adding an additional gamemode for the same game is needed.

    Overall, I'm going to leave this at a -0. This doesn't really help your issue out at all, and would probably not be beneficial for the game. Have a nice day!
    Posted Oct 13, 2019
    PewDiePizza likes this.

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