• 0 Players on Java
  • us.mineplex.com
  • Players Online
  • 0 Players on Bedrock
  • eu.mineplex.com
!
Attention Internet Explorer Users
To have the best user experience on our site please consider upgrading to Google Chrome or Mozilla Firefox

Super Smash Mobs

CURRENTLY PLAYERS PLAYING

Available to play on Mineplex Java



Featured Videos and Screenshots


Leaderboards




Everyone is a mob in Super Smash Mobs! Choose from almost every mob in the game and take on three other players! Every mob has their own unique abilities that you can use to your advantage. You can execute deadly combos with all of these characters, so make sure to find which one fits your battle style! However be careful, this game is not friendly to passive players. If you go too long without dealing any damage, you will be completely out of hunger and won't be able to sprint and will begin feeling damage. Small tip, if you see a beacon, it will drop a smash crystal. If you recover this smash crystal, you will get to use your ultimate ability! Everyone has four lives, so use them wisely! The last one standing wins!

Name Price Description
Skeleton Free This is one of the default kits that is given to all players. Damage: 5, Armor: 6, Knockback Taken: 125%, Health Regeneration: 0.2 per Second.Tap Jump Twice to Double Jump. Receive 1 arrow every 3 seconds to a maximum of 3. Arrows deal 150% Knockback.Right-Click with Axe to use Bone Explosion, deal damage and knockback to nearby enemies. Left-Click with Bow to use Roped Arrow, firing an arrow that will pull you towards where it lands. Charge your Bow to release a Barrage of arrows.
Iron Golem Free This is one of the default kits that is given to all players. Damage: 7, Armor: 8, Knockback Taken: 100%, Health Regeneration: 0.2 per Second. Tap Jump Twice to Double Jump. You have Permanent Slow 1. Right-Click with Axe to use Fissure, sending a wave of blocks out in front of you dealing damage to anyone they hit. Right-Click with Pickaxe to use Iron Hook, launching a hook that pulls anyone it hits violently towards you. Right-Click with Shovel to use Seismic Slam, launching yourself up into the air and creating a shockwave wherever you land.
Spider Free This is one of the default kits that is given to all players. Damage: 6, Armor: 5.5, Knockback Taken: 150%, Health Regeneration: 0.25 per Second. Tap Jump Twice to Spider Leap, launching you in the direction you're facing. Hold Crouch to use Wall Climb. Wall Climb requires Energy. Hold Block to use Needler, launching a flurry of needles inflicting Poison on anyone they hit. Right-Click with Axe to use Spin Web, launching yourself forward and firing several cobwebs out behind you, ensnaring anyone they hit.
Slime Free This is one of the default kits that is given to all players. Damage: 6, Armor: 4, Knockback Taken: 175%, Health Regeneration: 0.35 per Second. Tap Jump Twice to Double Jump. Right-Click with Axe to use Slime Slam, launching you forward and inflicting damage and knockback to anyone you hit. Hold/Release Block to use Slime Rocket, throwing a slime that deals damage and knockback to anyone it hits.
Enderman 3000 Gems Damage: 7, Armor: 6, Knockback Taken: 130%, Health Regeneration: 0.25 per Second. Tap Jump Twice to Double Jump. Right-Click with Axe to use Blink, teleporting forward in the direction you're looking. Hold Block to pick up a nearby Block. Release Block to throw a held Block, dealing damage and knockback to anyone it hits. Hold Shift to charge a long distance teleport that will send you to wherever you're looking.
Sky Squid 3000 Gems Damage: 6, Armor: 5, Knockback Taken: 150%, Health Regeneration: 0.25 per Second. Tap Jump Twice to Double Jump. Hold Block to use Super Squid, allowing you to fly forward. Right-Click with Axe to use Ink Shotgun, releasing a flurry of close ranged shots dealing damage and inflicting blindness to whoever it hits. Right-Click with Shovel to use Fish Flurry, summoning a well of fish which flurry in an area, dealing damage to those caught inside.
Creeper 4000 Gems Damage: 6, Armor: 4, Knockback Taken: 165%, Health Regeneration: 0.4 per Second. Tap Jump Twice to Double Jump. When hit by a non-melee attack you gain Lightning Shield, protecting you and dealing damage to anyone who hits you during its duration. Right-Click with Axe to use Sulphur Bomb, launching a small explosive bomb in the direction you're facing. Right-Click with Shovel to charge an explosive leap, detonating yourself to send you flying in the direction you're facing.
Wolf 4000 Gems Damage: 5, Armor: 4.5, Knockback Taken: 160%, Health Regeneration: 0.25 per Second. Tap Jump Twice to use Wolf Jump. Your continued attacks stack, dealing +1 damage for 3 seconds. Right-Click with Axe to use Cub Tackle, launching a small cub that ensnares anyone it hits. Right-Click with Shovel to use Wolf Strike, launching you forward and dealing damage and knockback to anyone you hit. Wolf Strike deals 300% Knockback to tackled opponents.
Snowman 5000 Gems Damage: 6, Armor: 6, Knockback Taken: 140%, Health Regeneration: 0.3 per Second. Tap Jump Twice to use Double Jump. You freeze things around you, slowing enemies. -100% Knockback to enemies on snow. Hold Block to use Blizzard, launching a flurry of snowballs dealing damage and knockback to anyone it hits. Right-Click with Axe to use Ice Path, summoning a path of Ice beneath you.
Magma Cube 5000 Gems Damage: 5, Armor: 5, Knockback Taken: 175%, Health Regeneration: 0.35 per Second. Tap Jump Twice to use Double Jump. Kills give +1 damage, -15% knockback and +1 size. Kill bonuses can stack 3 times and reset on death. Right-Click with Axe to use Magma Blast, launching a large fireball that deals high knockback to anyone it hits. Right-Click with Shovel to use Flame Dash, vanishing and traveling quickly in a straight line damaging anyone you hit.
Witch 5000 Gems Damage: 6, Armor: 5, Knockback Taken: 150%, Health Regeneration: 0.3 per Second. Tap Jump Twice to Double Jump. Right-Click with Axe to use Daze Potion, throwing a potion that does knockback and damage to anyone it hits. Right-Click with with Shovel to use Bat Wave, launching a flurry of bats that deal damage and carry away anyone they hit. Double Right-Click with Shovel to use Bat Leash, attaching yourself to the bats to be carried wherever they go.
Wither Skeleton 6000 Gems Damage: 6, Armor: 6, Knockback Taken: 120%, Health Regeneration: 0.3 per Second. Tap Jump Twice to Double Jump. Hold Block to use Wither Skull, firing a small skull that explodes on contact with an enemy. Right-Click with Axe to use Wither Image, creating a clone of yourself that will fight nearby enemies. Double Right-Click to use Wither Swap, swapping places with your clone.
Zombie 6000 Gems Damage: 6, Armor: 5, Knockback Taken: 125%, Health Regeneration: 0.25 per Second. Tap Jump Twice to Double Jump. Receive 1 arrow every 2 seconds to a maximum of 2. Arrows deals 150% knockback. Charge Your Bow to use Corrupted Arrow, charging up large amounts of damage. Hold Block to use Spew Bile, vommiting rotten flesh onto your opponents, knock them back and dealing damage. Left-Click with Bow to use Death's Grasp, launching you forward and throwing anyone you hit into the air. +100% Arrow Damage to enemies thrown by Death's Grasp.
Cow 6000 Gems Damage: 6, Armor: 6.5, Knockback Taken: 110%, Health Regeneration: 0.25 per Second. Tap Jump Twice to Double Jump. Build up Speed levels as you sprint. +1 damage for each Speed level. Right-Click with Axe to use Angry Herd, sending a stampede of cows out in front of you dealing damage and knockback to anyone they hit. Right-Click with Shovel to use Milk Spiral, sending you flying forward in a milky vortex dealing damage to anyone you hit. Crouch to cancel movement from Milk Spiral.
Skeletal Horse 7000 Gems Damage: 6, Armor: 6.5, Knockback Taken: 140%, Health Regeneration: 0.3 per Second. Tap Jump Twice to Double Jump. Right-Click with Axe to use Bone Kick, kicking enemies in front of you with your front legs, you deal damage and a large amount of knockback. Right-Click with Shovel to use Bone Rush, charging forth in a deadly wave of bones which deal a small amount of damage and knockback. Holding crouch will prevent you from moving forward while using Bone Rush. You will also drop explosive bones as you take damage.
Pig 7000 Gems Damage: 5, Armor: 5, Knockback Taken: 150%, Health Regeneration: 0.2 per Second. Tap Jump Twice to Double Jump. Right-Click with Axe to use Bouncy Bacon, launching a piece of bacon which deals damage and knockback. Eating the bacon will restore energy, as well as hitting an enemy with the bacon. Right-Click with Shovel to use Baby Bacon Bomb, spawning a baby pig which will give you a boost forward. The baby pig will run to nearby enemies, and explode on them. Pigs will become pigmen when their HP is below 6, which will then return to a normal pig once the HP is 10 or above.
Blaze 8000 Gems Damage: 6, Armor: 6, Knockback Taken: 150%, Health Regeneration: 0.25 per Second. Tap Jump Twice to Double Jump. Hold block to use Inferno, releasing a deadly torrent of flames which ignite and damage opponents. Right-Click with Axe to use Firefly, sending you flying forward with great power, destroying anyone you touch. If hit by a projectile while Firefly is starting up, the skill will be cancelled.
Chicken 8000 Gems Damage: 4.5, Armor: 2, Knockback Taken: 200%, Health Regeneration: 0.25 per Second. Tap Jump Twice to Flap. Hold Block to use Egg Blaster, unleashing a barrage of your precious eggs. They won’t deal any knockback, but they can deal some serious damage. Right-Click with Axe to use Chicken Missile, launching a baby chick forwards. It will fly forward and explode when it collides with anything, dealing large amounts of damage and knockback to players.
Guardian 8000 Gems Damage: 5, Armor: 4.5, Knockback Taken: 125%, Health Regeneration: 0.25 per Second. Tap Jump Twice to Double Jump. Right-Click with Axe to use Whirlpool Axe, firing a Prismarine Shard that deals damage to the first player it collides with. This player is then drawn towards you. Right-Click with Sword to use Water Splash, bouncing you into the air and pulling all nearby players towards you. Blocking with a sword while bouncing will increase the height to which you bounce. Landing causes a water splash which deals damage and knockback to any nearby players. Right-Click with Pickaxe to use Target Laser, you will target the player closest to you with your laser, causing them to take increased damage and knockback from you. Your laser breaks if you get too far away, or after some time. You take 66% less damage and knockback from projectiles when under 10 HP.
Sir Sheep Achievement Damage: 5, Armor: 5, Knockback Taken: 170%, Health Regeneration: 0.25 per Second. Tap Jump Twice to Double Jump. Hold Block to use Static Laser, charging up a static electricity in your wooly coat, and then unleashing it upon enemies in a devastating laser beam! Right-Click with Axe to use Wool Mine, shearing yourself and using the wool as an explosive device. You can Right-Click a second time to solidify the bomb, and a third time to detonate it on command. Right-Click with Shovel to use Wooly Rocket, shooting yourself directly upwards. You deal damage to anyone that you collide with on your ascent. Using this recharges your double jump.
Villager Achievement Damage: 5.5, Armor: 5, Knockback Taken: 145%, Health Regeneration: 0.25 per Second. Tap Jump Twice to Double Jump. Right-Click with Axe to use Sonic Hurr, screeching at the top of your lungs, piercing players ears, dealing damage and knockback in front of you. Right-Click with Hoe to use Trade Scatter, propelling you back or forth depending on your trade skills and throwing your favorite items in the opposite direction. Right click with Shovel to cycle through villager arts. Dropping the shovel with activate the selected villager art.


Achievement Name Objective
SO SUPER! Win 100 games of Super Smash Mobs!
MLG Pro Win a game of Super Smash Mobs without dying
Free Kits Forever Win 100 games of Super Smash Mobs only using the Free kits
1v3 Get 10 kills in one game of Super Smash Mobs that has 4 people or more in the game
Triple Kill Get 3 kills in a row, with no more than 10 seconds between each kill

Share This Page